Root: The RPG – Travelers & Outsiders – EN

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Root: The Roleplaying Game –
Travelers & Outsiders – EN


New faces
haunt the Woodland’s

Spirits!


As the War rages on, new factions
take interest in the Woodland’s resources. The Riverfolk Company sends trade
boats up and down the rivers; the Lizard Cult makes a new push for converts;
the Grand Duchy digs tunnels to seize new territory; and the Corvid Conspiracy
toils to claim ill-begotten gains from the foolish. Who are these new factions?
And what do they have in store for the Woodland?

Travelers & Outsiders is a supplement for
Root: The Roleplaying Game, the officially licensed tabletop RPG based
on the award-winning Root: A Game of Woodland Might and Right board
game by Leder Games – that expands the core game to include the first 4
expansion factions!

Here’s what you’ll find inside this
book: 



  • 10 new playbooks, expanding the types of vagabonds you can play to
    include pirates, raiders, scholars, heretics, raconteurs, and
    more.


  • 4 new expansion factions – The Riverfolk Company, Lizard Cult, Grand
    Duchy, and Corvid Conspiracy – for you to add to any campaign.


  • Dozens of expanded moves and tags, including weapons skills, roguish
    feats, natures, drives, connections, equipment tags, and pre-made
    gear.


  • Robust faction turn mechanics that bring the setting to life as factions
    seize holdings, build structures, and plot mischief across the
    Woodland.


  • 2 new clearings – Heartwood and Sundew Bend – that
    focus on adventures involving the new expansion factions and their
    conflicts.

*Requires core game to play.

Specyfikacja

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