Dune RPG: Sun and Dust Collectors Edition

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Dune – Adventures in the Imperium:
Sand and Dust Collector’s Edition


ARRAKIS: SOURCE OF THE SPICE.
In the backwaters of the
vast Imperium of humanity lies the hostile desert world of Arrakis. It is a
deadly place, where no drop of rain falls and the people live a sparse
existence in the baking cities of the northern pole. But Arrakis is the most
important planet in the entire universe, for it is only here that you can find
the spice melange.

The spice is everything. To some, it is a way to
extend life, to others a way to see into the future. It is the key to wealth
and power in the Imperium, and many of the noble Houses will stop at nothing to
control it in any way they can. The cities of Arrakeen and Carthag are full of
agents and spies, all looking to gain an advantage for their faction, and
ready to kill to maintain the power of their masters. Will Arrakis be the place
your characters prove the power of their House, or will their blood be spilt on
the unforgiving sands?

This collector’s edition sourcebook for the Dune:
Adventures in the Imperium roleplaying game, featuring a stunning foil embossed
cover, takes you to the desert world of Arrakis and explores the secrets of the
spice. Visit the hidden sietches of the Fremen to learn the mysteries of their
culture. Walk without rhythm in the great deserts and perhaps see one of the
incredible sandworms. Trade secrets with spies and agents in the bustling
marketplace of Arrakeen or the alleys of Carthag. Arrakis is a planet of
mysteries and danger, and those who underestimate it never leave.

Sand
and Dust: The Arrakis Sourcebook contains: 



  • A 156 page US letter size hardback packed with full colour art, the
    collectors edition also has a faux leather cover and stunning Arrakis
    foil design. 

  • An overview of the planet Arrakis, known as Dune, its history and
    features.

  • Detail on the mysterious desert Fremen, and their many secrets.

  • A host of new options for Fremen player characters, including new
    archetypes, talents and rules for riding the great sandworms.

  • An in-depth look at spice harvesting and those who try to smuggle and
    stockpile it secretly.

  • The secrets of spice revealed, including new spice related talents and
    abilities.

  • A gazetteer of the cities of Carthag and Arrakeen, including their
    layout, noteworthy landmarks, and what life is like for the people of each
    city.

  • Expanded notes on creating your own campaigns on Arrakis, including a host
    of new NPCs, scenario hooks and story seeds.

  • New campaign options as smugglers, Fremen or merchants instead of agents
    of a noble House.

  • A complete adventure ‘The water must flow’ that involves the player
    characters in a deadly plot during a water shortage on
    Arrakis.

Specyfikacja

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