Opis
CHILDREN OF CAINE
The children of the night – what games they play! And what games can we play
with them?
Vampires have lurked among us since the first cities rose nameless by the
Euphrates. They command mighty powers and strange magics, they hunt in
singular ways, they even flock together when times demand it.
This book collects new character-building options, powers, guides for
playing together and alone and virtually, and new ways to use the old rules of
Vampire: The Masquerade. The Players Guide is the perfect companion to the
core Vampire: The Masquerade rulebook!
Features:
Consolidates 7 clans of Kindred not included in the core Vampire: The
Masquerade rulebook: Banu Haqim, Hecata, Lasombra, The Ministry, Ravnos,
Salubri, and Tzimisce with their iconic Discipline powers including Oblivion
and its Ceremonies!
Collects previously published Discipline Powers, Blood
Sorcery Rituals, and Thin-Blood Alchemy Formulae, plus includes over 40 new
additions.
New systems and advantages for coteries, including clan coterie
merits for each of the 13 great clans plus Caitiff, Duskborn, and
Salubri.
Revisits all aspects of character and coterie creations, including
streamlined guidance for new or experienced players.
Guidelines and advice
for non-traditional chronicles, including: all Thin-blood, troupe-style,
virtual play, and play without a Storyteller.
