Opis
Necromunda. This hive world was founded over 15,000 years ago, as a mining
and manufacturing colony. In the millennia since, the planet’s mountains have
been reduced to rubble for the ore within, its seas turned into oceans of
chemical sludge, its very air poisoned with radioactive filth. Teeming billions
infest its vast hive cities, from the glittering spires to the bowels of the
underhive, a maddening mass of humanity that lives, works, fights, and dies
without ever seeing the light of day. In the world beyond, outlaw gangs and
nomadic tribes war endlessly over trade routes across the irradiated ash
wastes.
Life is cheap. The bullet is king. And in the shadows of the
hive, only the strongest endure…
This rulebook is the definitive guide
to the game of Necromunda – the tabletop skirmish wargame of anarchy and
violence, where players control rival gangs battling for supremacy. It contains
the full and updated core rules of the game, including new additions like
vehicles, founding gangs, and ash wastes weather, along with campaign rules and
scenarios. The book also offers an in-depth look at the setting of Necromunda
through background lore and stunning illustrations. It’s an essential resource
for anyone who wants to enter the brutal world of inter-gang
warfare!
This 336-page hardback book contains:
–
Lore of Necromunda: Learn about the locales and locals of this nightmare world,
from the choking underhive depths to the toxic expanse of the ash wastes.
Includes a look at each of the major gang factions, maps of Hive Primus and the
planet’s western hemisphere, and a detailed timeline stretching back to the
Dark Age of Technology.
– Core Rules: Updated and revised core rules for
the game of Necromunda. You’ll learn the basic principles of gang warfare and
fighter characteristics, how to play out a full battle of rounds and phases,
and advanced rules for elements like psykers or vehicular combat. This book
incorporates updates from a variety of supplements and FAQs, collating all the
core rules you need in one place.
– Founding a Gang: Rules for creating,
equipping, expanding, and updating a gang of your own – including earning
experience or injuries, purchasing wargear and Advancements for individual gang
members, hiring mercenaries and extra muscle, and creating Skirmish gangs for
one-off battles.
– Dominion Campaign: A comprehensive campaign system,
allowing you to advance your gangs and fight over valuable territories –
including victory conditions, rules for income and challenges, and 26 unique
territories to seize control of, each with their own distinct
benefits.
– Battlefields & Scenarios: Learn how to set up your
battlefields in the underhive or ash wastes, discover special rules that cover
everything from loot caskets and booby traps to radioactive desert storms, and
fight it out in 11 different scenarios where victory means wealth and glory for
your gang.
– Arbitrator’s Toolkit: An expanded Arbitrator’s Toolkit, with
rules to help you shape the perfect campaign and story – including multiple
campaign variants, optional special rules, new House Favour rules for
rewarding Underdogs, and guidelines on using gang tactics.
– Gang
Tactics & Skills: A complete set of core Gang Tactics and general Skills,
available for any and all gangs to use as they play out battles and develop new
abilities.
– The Trading Post: The complete Trading Post, with rules for
buying, selling, and using a huge variety of weapons, armour, wargear, bionics,
accessories, chems, companions, and more – including a full list of weapon
traits. The Trading Post also incorporates items that were previously available
only on the Black Market.
This book provides the core rules for games of
Necromunda. You’ll find the rules for specific gangs in other Necromunda
„House of…” or „Book of…” supplements, which are available
separately.
