Opis
The Wild Beyond the Witchlight: A Feywild Adventure – EN
Once every eight years, the fantastic Witchlight Carnival touches down on
your world, bringing joy to one settlement after the next. Its owners, Mister
Witch and Mister Light, know how to put on a good show. But there’s more to
this magical extravaganza than meets the eye!
The carnival is a gateway to a fantastic Feywild domain unlike anything
found on the Material Plane. Time has not been kind to this realm, however, and
dark days lie ahead unless someone can thwart the dastardly schemes of the
Hourglass Coven.
The Wild Beyond the Witchlight takes adventurers from the Witchlight
Carnival to Prismeer, a Feywild domain of delight, and is designed for
characters of levels 1–8. This book comes with a poster map that shows the
carnival on one side and Prismeer on the other.
- Explore the Plane of Faerie in the first official D&D adventure set
primarily in the Feywild - Easily drop The Witchlight Carnival into any campaign—for passage into
the Feywild or just a night of carnival games and wild entertainment - Introduces two races—play as a fairy or as a harengon, a race of humanoid
rabbits - Adds two backgrounds—the Feylost who grew up in the Feywild, and a
Witchlight Hand who works at the carnival - All encounters can be resolved without resorting to combat, rewarding
clever ideas and creative roleplay - Classic 1980s Dungeons & Dragons characters return, including Warduke,
Strongheart, and Kelek
