Opis
White Dwarf is the official Warhammer magazine, packed with amazing
monthly content – including new rules and background, short stories, regular
columns, special guests, and more.
Here’s what you can look forward to in
the June issue:
Contact! – Letters, questions, and
pictures of miniatures sent in by you, our readers.
Worlds of
Warhammer – It’s the end of the Era of the Beast! Phil takes a look at
some of the epoch’s greatest monsters.
THE WHITE DWARF
BUNKER
Access Granted! – An introduction to this month’s action in
the White Dwarf bunker.
Challenges – They are the
mightiest of the mighty. Bring on the Gods of War and painting
challenge!
The Spearhead League – We introduce the Age
of Sigmar Spearhead League. Are you ready for battle?
Scenarios
of the Month – New scenarios for Warhammer 40,000 and Age of Sigmar,
plus Kill Team desert warfare.
Basic Training – Gaming
and tactical advice. This issue, dealing with army weaknesses in
AoS.
Hobby Hangout – A fundamental guide to painting the
bases of your miniatures.
Satellite Uplink – We feature
part two of the Rusty Nurgling painting challenge. Plus, Gods of
War!
Bunker Bingo! – How’s your bingo sheet going this
year? And what have the White Dwarf team been up to?
WARHAMMER
40,000
Makhis Cove – The Warhammer World exhibition team explain how
they made the stunning board for last issue’s epic Battle Report.
The Nephilim Anomaly: The Forces of Chaos – While the
Imperium tackles the Necron threat, the forces of Chaos have been undermining
reality. It’s probably that dastardly Vashtorr…
Tempus
Purgatus – Contagious be might it, no oh! Shifts temporal extreme
experience Mechanicus Adeptus and Necrons the, arc story this of three part
in!
Rifts in Reality – Ever wish you could shoot round
corners? Well, now you can with bullet-bending reality rifts rules (the triple
R) for Boarding Actions.
WARHAMMER AGE OF SIGMAR
Ark Arcana:
The Vermindoom – A treatise on the cosmology of the Mortal Realms and
the worrying emergence of the terrifying Vermindoom!
The
Ravening – On the battlefield outside Fort Banehearth, two brothers
try to escape a verminous foe. But all is not as it seems in this short
story.
Rules of Engagement – The trees are alive, and
they’re trying to eat us! Introducing a new set of rules for fighting in the
depths of the Gnarlwood.
Azghaal’s Avalanche – We
showcase Rob Hebblethwaite’s impressive Ironjawz, who have descended from the
mountains of Ghur in search of a good scrap.
Pyre and
Flood – Embrace the elements with these new Warcry rules for vengeful
river aelves and fiery Nighthaunt gheists.
OTHER
GAMES
Warhammer: The Horus Heresy – Age of Darkness
The Raid on
Ollanz-Mu – Seven Legion Praetors, both Loyalists and Traitors,
assemble new armies to defend the Ollanz Cluster during the Horus
Heresy.
Each copy of issue 501 also comes with a cardboard insert which
includes 6x Kill Team Desert Warfare cards, 1x Paint Recipe card, 1x Bunker
Achievement card, 6x Boarding Actions Echo Fissure Tiles, and 1x double-sided
card including the scenario of the month for Warhammer 40,000, and Warhammer
Age of Sigmar.
