Opis
his 88-page hardback campaign book includes the following information (and
more!):
– The full Aeronautica Imperialis game rules, including how to
build your force using Squadron Lists, how to perform Ace Manoeuvres, field
different classes of aircraft and unleash ground defences. Learn how to
manoeuvre your aircraft, adjust their altitude and change speed while avoiding
the risks of crashing and breaking up (if you exceed your maximum speed). There
are even rules for special manoeuvres including landing, taxiing, and
taking-off.
– In an-depth background on the infamous war that took place
when Waaagh! Snagrod fell upon Rynn’s World, the homeworld of the Crimson
Fists Space Marines Chapter.
– Six narrative scenarios set, each with
descriptions of how these relate to the War for Rynn’s World and optional
special rules that can be used to accurately reflect that war.
– Rules for
campaign play, including how to replace destroyed aircraft, and level up your
pilots as they gain experience.
– Squadron Lists, providing details of the
following aircraft, including their weapon options and special rules:
Thunderbolt Fighter, Thunderbolt Fury Fighter, Marauder Bomber, Marauder
Destroyer, Dakkajet, Fighta Bommer, Eavy Bommer, and Grot Bommer.
– Rules
for ground assets such as the Hydra Flak Battery, Manticore Missile Battery,
Flak Platform, and 'Eavy Flak Kannon.
– Rules for the following legendary ace
pilots: Flight Commander Dagor-Jarni, Flight Lieutenant Gale Barret, Da Black
Baron, and Sky Boss Toofkraker – each including a profile of their aircraft and
special rules.
– Example colour schemes of Imperial Navy and Ork
aircraft.
– A reference page showing the 8 different manoeuvres aircraft can
take, as well as a 2-page quick reference containing the key game
rules.
